THC

THC (To-Hit Chance) is a Combat mechanic in The Age of Decadence. This indicates the chance to hit your opponent.

Mechanics
The formula is given as:
 * Base THC (To-Hit Chance) formula is (Attack - Defence + 50%)

Attack
Attack = (Skill Level x10) + Stat Bonus + Training + Synergy + Perception + Weapon + Helmet + Shield + Penalty)
 * Skill Level - Weapon Type level
 * Stat Bonus - Preferred Stat's bonus from equipped Weapon Type
 * Training - t.b.a.
 * Synergy - Bonus from another weapon type skill level
 * Perception - Accuracy Bonus. see: Perception
 * Weapon - Equipped weapon's bonus
 * Helmet - Equipped helmet's penalty
 * Shield - Equipped shield's penalty
 * Penalty - t.b.a.



Example
Attack:65 = (Skill Level x10):40 + Stat Bonus:15 + Training:0 + Synergy:0 + Perception:10 + Weapon:0 + Helmet:0 + Shield:0 + Penalty:0)
 * Skill Level - 40 (Dagger level is 4; 4x10 = 40)
 * Stat Bonus - 15 (weapon is dagger, preferred stat is dex. Therefore, 9 Dexterity grants 15 pts)
 * Training - 0
 * Synergy - 0
 * Perception - 10 (Perception 8 gives 10 pts)
 * Weapon - 0
 * Helmet - 0
 * Shield - 0
 * Penalty - 0