Grifter

This is one of the eight Character Backgrounds in The Age of Decadence.

Lore
''While most thieves prefer to form gangs and act under the cover of darkness, grifters see no reason to trade the laws of society for the laws of a guild. Preying upon the gullible with a combination of personal magnetism and persuasion, the grifter's art is rarely noticed.''

Character Creation
The Grifter background has many similarities to the Drifter's: you are rootless, a new arrival in Teron, with no organization or authorities telling you what to do (or helping you out, either). The main difference is that a well-known (sort of!) fellow grifter is in town - and he's such a positive influence on you ...

Also like the Drifter, the Grifter begins Act I with nonexistent Faction Reputation and utterly Guildless, but for a trickster who contemplates turning over a new leaf and getting a job (*gasp*), there may be some comfortable overlap with the institutional arms of the Merchant or Thief professions ...

Preferred Skills
Impersonate, Persuasion, and Streetwise are the obvious choices for someone who has made a habit of living by their wits and concealing their true identity (whatever that is!).

Starting Equipment

 * g
 * Bronze Sefet
 * Buckler
 * Noble dress (female) or Noble clothes (male)

Starting Location
The front room of The Last Meal