A Friend In Need is one of the quests in The Age of Decadence.
Commercium Quest.
Lore[]
The Imperial Guards are up to something. Talk to Mercato and find out what he knows. You can find him in Cado's Tavern
Rewards[]
- 20 SP
- 150 Imperials
- Commercium Reputation +1
- 454 Imperials (optional win)
Quick Walkthrough[]
Detailed Walkthrough[]
Phase 1 - Get Mercato to talk[]
- Talk to Cado in Teron Tavern.
- Seek his help
- Go to Mercato
- Talk to Mercato in Teron Tavern
- [Intelligence] Play a game of chance.
- Failure to get him in debt leads to cheating option, or a direction to Cado.
- [Dexterity][Streetwise] Play a game of chance. Attempt to cheat.
- Full/Partial success leads to "Phase 2 - Getting information"
- Failure leads to Mercato attacking you. -2 Max HP.
- [Intelligence] Play a game of chance.
Failure[]
If you fail to get Mercato into debt by yourself, you can:
- Seek help from Cado to help you by:
- threatening him (-3 Reputation Forty Thieves)
- sign a document of co-operation (Outcome is resolved in The Loose Ends)
- Return to Linos for a second chance (after taking help from Cado only)
- Job will be ended by Zenon
Phase 2 - Getting information[]
- Convince him to give information out of mutual benefits
- Gains co-operation through free will
- Chance to get information on his past with Carrinas
- Threaten him - remind him of his debt
- Gains co-operation through threat
Statistics, Skills and Backgrounds checks[]
Phase 1[]
- Ask Cado to help
- Threaten him
- Streetwise + Persuasion = [7] or Body count:[6]
- Sign a contract of co-operation
- no checks
- Threaten him
- "I'm not here to talk. If you want to play a game, have a seat. Otherwise, get lost."
- Intelligence<[7], loses 40 imperials - fails to get Mercato into debt
- [7]<=Intelligence<=[9], gains 78 imperials - fails to get Mercato into debt
- Intelligence=[10], gains 454 imperials - gets Mercato into debt, go to phase 2
- Dexterity=[7] + Streetwise=[3]
- Ask Linos for second chance
- Persuasion: [3]
Phase 2[]
- "And why would I tell you?"
- Trading:[3] "Because you're tired of drinking and gambling in this shithole..."
- Trading + Persuasion = [7] "Quite so, it's not every day..."
- Persuasion + Charisma = [14] "Not when we want what you want..."
- "Then go and ask him."
- Trading + Persuasion = [7] "You're not thinking it through, Mercato. If Carrinas is out, you're in. You get the job you wanted plus plenty of gold in your pockets. Do you really see a downside?"
- "There is always a downside when one deals with your guild, merchant."
- Persuasion + Charisma = [14] "Not when we want what you want. We want to have a Commander who isn't a fanatic like Carrinas, but a reasonable man who appreciates the finer things in life, a man with an open mind, a man we can deal with. Think of it as a partnership. Think of how far you'd be able to go with the full backing of the Commercium."
- Streetwise=[2] + Persuasion=[2] "Let's not pretend that you have you choice. You don't want to deal with Cado's thugs, do you?"
- "I can handle them." Mercato waves dismissively
- Streetwise + Persuasion = [7] "Do you? Can you handle a crossbow bolt in your back? Poison in your wine? Cado can't let you walk away without settling your debt. It's bad for business. Is Carrinas really worth dying for?"
- (hidden check) Streetwise=[3] "Not an answer I expected from a man who owes us money."
- Streetwise + Charisma = [12] "Your brothers? Do you see any around here? Will they help you pay your debts? You're all alone, Mercato, and the only friend you've got right now is me."
- Streetwise + Charisma = [13] "If you decide to cross the Commercium, you mean? I can assure that that you'll regret it for the rest of your life."
- Trading + Persuasion = [7] "You're not thinking it through, Mercato. If Carrinas is out, you're in. You get the job you wanted plus plenty of gold in your pockets. Do you really see a downside?"
- "So what happened between you and Carrinas?"
- Charisma:[8] and depending on how you won his co-operation
Next Quest in Chain[]
Preceding | Continues in |
---|---|
|
|