JoranAtPlay (talk | contribs) m (fixed header for second table: "Lost Technology" -> "Rare") |
JoranAtPlay (talk | contribs) m (reformatted table; added flavour text for Bolter) |
||
Line 1: | Line 1: | ||
== Common Crossbows == |
== Common Crossbows == |
||
{| class="wikitable" style="text-align: left;" |
{| class="wikitable" style="text-align: left;" |
||
− | !style="width: 64%"|Description |
+ | !rowspan="2" style="width: 64%"|Description |
− | |Damage |
+ | |rowspan="2"|Damage |
− | | |
+ | |colspan="2"|Speed |
− | |Capacity |
+ | |rowspan="2"|Capacity |
+ | |colspan="2"|Bonus |
||
− | |THC bonus |
||
+ | |rowspan="2"|Image |
||
⚫ | |||
+ | |- |
||
− | |Image |
||
+ | |Shoot |
||
+ | |Reload |
||
+ | |THC |
||
⚫ | |||
|- id="Hand Crossbow" |
|- id="Hand Crossbow" |
||
Line 13: | Line 17: | ||
D/AP: 0.5 to 2 |
D/AP: 0.5 to 2 |
||
|2-8 |
|2-8 |
||
− | | |
+ | |2 |
+ | |2 |
||
|1 |
|1 |
||
|0% |
|0% |
||
Line 23: | Line 28: | ||
D/AP: 0.75 to 3 |
D/AP: 0.75 to 3 |
||
|3-12 |
|3-12 |
||
− | |2 |
+ | |2 |
+ | |3 |
||
|1 |
|1 |
||
|0% |
|0% |
||
Line 33: | Line 39: | ||
D/AP: 1 to 2.5 |
D/AP: 1 to 2.5 |
||
|6-15 |
|6-15 |
||
− | |2 |
+ | |2 |
+ | |4 |
||
|1 |
|1 |
||
|0% |
|0% |
||
Line 47: | Line 54: | ||
{| class="wikitable" style="text-align: left;" |
{| class="wikitable" style="text-align: left;" |
||
− | !style="width: 64%"|Description |
+ | !rowspan="2" style="width: 64%"|Description |
− | |Damage |
+ | |rowspan="2"|Damage |
− | | |
+ | |colspan="2"|Speed |
− | |Capacity |
+ | |rowspan="2"|Capacity |
+ | |colspan="2"|Bonus |
||
− | |THC bonus |
||
+ | |rowspan="2"|Image |
||
⚫ | |||
+ | |- |
||
− | |Image |
||
+ | |Shoot |
||
+ | |Reload |
||
+ | |THC |
||
⚫ | |||
|- id="Double Crossbow" |
|- id="Double Crossbow" |
||
Line 59: | Line 70: | ||
D/AP: 1.8 to 2.4 |
D/AP: 1.8 to 2.4 |
||
|9-12 |
|9-12 |
||
− | |2 |
+ | |2 |
+ | |6 |
||
|2 |
|2 |
||
|3% |
|3% |
||
Line 69: | Line 81: | ||
D/AP: 1.286 to 1.714 |
D/AP: 1.286 to 1.714 |
||
|11-14 |
|11-14 |
||
− | |2 |
+ | |2 |
+ | |5 |
||
|1 |
|1 |
||
|3% |
|3% |
||
Line 79: | Line 92: | ||
D/AP: 1.625 to 2 |
D/AP: 1.625 to 2 |
||
|13-16 |
|13-16 |
||
− | |2 |
+ | |2 |
+ | |6 |
||
|1 |
|1 |
||
|0% |
|0% |
||
Line 89: | Line 103: | ||
D/AP: 1.25 to 2.5 |
D/AP: 1.25 to 2.5 |
||
|4-8 |
|4-8 |
||
− | |2 |
+ | |2 |
+ | |6 |
||
|5 |
|5 |
||
|0% |
|0% |
||
Line 104: | Line 119: | ||
{| class="wikitable" style="text-align: left;" |
{| class="wikitable" style="text-align: left;" |
||
− | !style="width: 64%"|Description |
+ | !rowspan="2" style="width: 64%"|Description |
− | |Damage |
+ | |rowspan="2"|Damage |
− | | |
+ | |colspan="2"|Speed |
− | |Capacity |
+ | |rowspan="2"|Capacity |
+ | |colspan="2"|Bonus |
||
− | |THC bonus |
||
+ | |rowspan="2"|Image |
||
⚫ | |||
+ | |- |
||
− | |Image |
||
+ | |Shoot |
||
+ | |Reload |
||
+ | |THC |
||
⚫ | |||
|- id="Bolter" |
|- id="Bolter" |
||
+ | |Bolter - A makeshift gun fashioned from an ancient device used to shoot nails into walls and other objects. It's not very accurate, but the gun only needs a moment to get ready for the next shot.<br> |
||
− | |Bolter |
||
⚫ | |||
− | * It's a crossbow |
||
⚫ | |||
* Need x1 [[Power tube]]<br> |
* Need x1 [[Power tube]]<br> |
||
D/AP: 2.667 to 3.667 |
D/AP: 2.667 to 3.667 |
||
|8-11 |
|8-11 |
||
− | |1 |
+ | |1 |
+ | |2 |
||
|1 |
|1 |
||
|0% |
|0% |
Revision as of 23:55, 27 November 2020
Common Crossbows
Description | Damage | Speed | Capacity | Bonus | Image | ||
---|---|---|---|---|---|---|---|
Shoot | Reload | THC | Passive chance | ||||
Hand Crossbow - a small, handheld Crossbow, invented by Medean loremasters renown for their clever gadgetry. Although its reduced size also diminishes its power and accuracy, many folks who make their livings in dark alleys think it's a great conversation starter. D/AP: 0.5 to 2 |
2-8 | 2 | 2 | 1 | 0% | 0% | |
Standard Crossbow - A standard imperial Crossbow, combining basic single-shot design and reliability. These weapons were mass produced during the final years of the War, transforming untrained peasants into a deadly force. D/AP: 0.75 to 3 |
3-12 | 2 | 3 | 1 | 0% | 0% | |
Heavy Crossbow - used mainly as a siege weapon in the Great War, this weapon has a reinforced metal bow, granting extra power and penetration, but takes longer to arm. This Crossbow is capable of penetrating any armor. D/AP: 1 to 2.5 |
6-15 | 2 | 4 | 1 | 0% | 0% |
Rare Crossbows
Description | Damage | Speed | Capacity | Bonus | Image | ||
---|---|---|---|---|---|---|---|
Shoot | Reload | THC | Passive chance | ||||
Double Crossbow - A rare example of the double-shot crossbow, an unusual design featuring two vertical bows. The bows have separate triggers, allowing the wielder to shoot twice before reloading. D/AP: 1.8 to 2.4 |
9-12 | 2 | 6 | 2 | 3% | 8% | File:DoubleCrossbow.png |
Scoped Standard Crossbow - A standard Imperial Crossbow, combining basic single-shot design and reliability. These weapons were mass produced during the final years of the War, transforming untrained peasants into a deadly force. The scope increase the range by two tiles and adds a special Snipe attack. D/AP: 1.286 to 1.714 |
11-14 | 2 | 5 | 1 | 3% | 8% | File:ScopedStandardCrossbow.png |
Scoped Heavy Crossbow - used mainly as a siege weapon in the Great War, this weapon has a reinforced metal bow, granting extra power and penetration, but takes longer to arm. This Crossbow is capable of penetrating any armor. The scope increase the range by two tiles and adds a special Snipe attack. D/AP: 1.625 to 2 |
13-16 | 2 | 6 | 1 | 0% | 12% | File:ScopedHeavyCrossbow.png |
Repeating Crossbow - A mechanical Zhin crossbow whose complicated assembly allows the user to fire several missiles in succession. Neither accurate nor powerful, the repeater is prized for its ability to fire bolts at an unbelievably high rate. D/AP: 1.25 to 2.5 |
4-8 | 2 | 6 | 5 | 0% | 0% | File:RepeatingCrossbow.png |
Lost Technology Crossbows
Description | Damage | Speed | Capacity | Bonus | Image | ||
---|---|---|---|---|---|---|---|
Shoot | Reload | THC | Passive chance | ||||
Bolter - A makeshift gun fashioned from an ancient device used to shoot nails into walls and other objects. It's not very accurate, but the gun only needs a moment to get ready for the next shot.
D/AP: 2.667 to 3.667 |
8-11 | 1 | 2 | 1 | 0% | 0% |