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One of the earliest weapons known to man, the hammer is designed for a simple purpose: to bludgeon your opponents to death. Powerful blows from a hammer have been known to knock even the strongest men from their feet.

Chacteristics[]

Hammer Statistics[]

  • Speed: AP: x - action points required per standard attack
  • THC Bonus: x% - added to To-Hit-Chance
  • Passive Chance Bonus: x% - added to Passive Effects
  • Critical Strike Bonus: x% - added to Critical Strike Chance
  • Metal: type - Each "higher" metal increases the damage range or damage resistance by 1. So, whereas a bronze gladius does 2-9 points of damage, an iron gladius does 3-10, steel 4-11, and so on.
  • Hardness: x% - ability to degrade armors
  • Counterattack chance bonus: x% - ability to counter-attack

Listing[]

ID Description Statistics Image
130 Marculus - a small, one-handed smith's hammer.

Typically used for shaping heated metal, it also does a fine job breaking skulls and other fragile objects.

Speed AP 4, THC bonus 9%

Bronze:Damage 5-8, Hardness 20%
Iron:Damage 6-9, Hardness 30%
Steel:Damage 7-10, Hardness 40%
Blue Steel:Damage 8-11, Hardness 50%
Meteor Metal:Damage 9-12, Hardness 60%

BronzeMarculus1.jpg
131 Mallet - Originally a multipurpose work hammer, this wooden hammer was adapted for warfare and reinforced with metal rings and striking surfaces.

Due to its lighter weight, the mallet can be efficiently wielded in one hand.

  • One-handed
Speed AP 5, THC Bonus 3%, Passive Chance Bonus 8%

Bronze:Damage 7-10, Hardness 35%
Iron:Damage 8-11, Hardness 45%
Steel:Damage 9-12, Hardness 55%
Blue Steel:Damage 10-13, Hardness 65%
Meteor Metal:Damage 11-14, Hardness 75%

BronzeMallet1.jpg
132 Spiked Club - The club is thought by many loremasters to be the earliest weapon used by man.

This evolution of the humble club features a long metal head bristling with two inch spikes.

  • One-handed
Speed AP 5, THC Bonus 3%, Passive Chance Bonus 4%, Critical Strike Bonus 5%

Bronze:Damage 7-10, Hardness 35%
Iron:Damage 8-11, Hardness 45%
Steel:Damage 9-12, Hardness 55%
Blue Steel:Damage 10-13, Hardness 65%
Meteor Metal:Damage 11-14, Hardness 75%

BronzeSpikedClub1.jpg
133 War hammer - A brutal Skanian two-handed hammer.

The Skanians designed the war hammer in response to hard lessons at the hands of the Imperial Legions, who taught the raiders to respect and fear armored opponents.

  • Two-handed
Speed AP 6, THC Bonus 3%, Passive Chance Bonus 8%

Bronze:Damage 9-12, Hardness 50%
Iron:Damage 10-13, Hardness 60%
Steel:Damage 11-14, Hardness 70%
Blue Steel:Damage 12-15, Hardness 80%
Meteor Metal:Damage 13-16, Hardness 90%

BronzeWarhammer1.jpg
134 Sledgehammer - A heavy, two-handed hammer with a massive head.

Not a weapon for those who prefer subtlety or finesse, the sledgehammer is brutally effective for its purpose.
The chiseled ram's head design points to Kemetian origin.

  • Two-handed
Speed AP 6, Passive Chance Bonus 12%

Bronze:Damage: 9-12, Hardness 50%
Iron:Damage: 10-13, Hardness 60%
Steel:Damage: 11-14, Hardness 70%
Blue Steel:Damage: 12-15, Hardness 80%
Meteor Metal:Damage: 13-16, Hardness 90%

BronzeSledge1.jpg
135 Wooden Stick - A tree branch that can be easily used as a makeshift weapon.
  • Two-handed
  • Weight 1.5 lb
  • Value 1 g
Speed AP 5

Wood:Damage: 3-6, Hardness 0%

Wooden Stick.png
136 The Perforator - It's a mirror-polished, steel spiked club forged by a true master of the craft. The long spikes, oil-tempered and clay-hardened, are capable of punching holes through any armor.
  • One-handed
  • Weight 3.4 lb
  • Value ? g
  • Unique


Speed AP 5, THC bonus 3%, CS Bonus 5%, Passive chance bonus 42%

Steel:Damage: 9-12, Hardness 71%

The Perforator.png


137 Qantari War Club - A flat wooden club with evenly spaced blue steel inserts running on both sides. You can probably use it as a hammer. It's all in the swing.
  • Two-handed
  • Weight 7.0 lb
  • Value ? g
  • Unique


Speed AP 6, THC bonus 10%, Counterattack chance bonus 20%

[Wood+Blue Steel]:Damage: 12-15, Hardness 60%

Qantari Weapon.png
138 That Which Kills - A two-handed, fancy-looking sledgehammer you took from a Skanian zealot. He said that it's called That Which Kills in his language, just before you kill him.

to be verified

  • Two-handed
  • Weight ? lb
  • Value ? g
  • Unique


Speed AP 6, CS Bonus 30%, Passive chance bonus 12%

[?]:Damage: 11-14, Hardness 70%

File:That Which Kills.png