The Age of Decadence Wiki

Hellgate is one of the locations in the game The Age of Decadence.

Hellgate Underground[]

This section contains spoilers

  • The first obstacle is a Construct.
  • Bentanagbal will reveal himself afterwards.
    • He will offer to help you, if you help him to find the The Divine Spear (word of honor).
      • If you agree, he will ask how can he trust you. So, you will have to pass a [Persuasion] or a [Streetwise] check.
        • If you convince him to help you, he will give you a Protection Amulet that will make the Constructs ignore you.
        • Otherwise, you will have to fight them on the way.
  • Next, you will face three doors.
    • The ones on the side have a corridor with two barriers of magic rays that lower your [Constitution] by 1 when you pass.
    • The one in the middle has two Constructs and the generators of the magic rays. To access the generators, you will have to unlock the doors [Lockpick 6] and disable the generators [Lore + Crafting = 15].
  • After this section, the door on the right leads to The Temple.
    • You have to open it by yourself [Lockpick] or get the Hellgate Key on the small chest in the next room.
      • After that, there will be an elevator after the Construct that will take you there.
        • Remember that you cannot leave that area once you get in!
  • In the console room you will find a small chest with the Hellgate Key, which opens the door to The Temple.
    • To activate the console, you need [Intelligence + Lore = 18].
      • The console provide you information about the portal network and the last records about this facility.
  • The last room on the left has a Construct guarding the door and three more in the inside.
    • The next room has seven chests and the The Divine Spear is in the bigger one on the front. The chests on the borders have 2 lb sky metal, 2.5 bluesteel, 1 whetstone, 1 Power Module. The ones in the middle have traps that will kill you if you fail a [Traps 7] check. There is an extra Power Module in one of the chests.
  • When you return the spear to Bentanagbal, you will gain +6 skill points, and +1 Word of Honor.
    • You can also ask him about the Surgical Kit and he will inquire you if you have found the room in which they used to perform the ritual. This is one of the requisites for the God Ending (see list at Ending).


A tall, eagle-faced man stands very still; only his eyes move over the broad crystal screen before him.

"Are the Sentinels ready to be activated?"

“Almost, Commander,” says a younger man, his hands moving feverishly over the controls. In response, a blur of confused images appear and disappear over the console.

“We received new orders this morning,” says the commander. “We have twenty-four hours to evacuate the base.”

“What about the lake?” asks the man at the console.

The base commander makes an unfamiliar gesture. “We’ll blame it on the Qantari.”

The other man gives a low whistle. “And the ziggurat, do we give that up too?”

“The ziggurat they want intact,” says the commander with a shrug.

“Then why are we pulling the plug?” asks the Centurion.

“That kind of intelligence is above my station,” the Commander says bitterly, "or so I've been told. Someone at the top decided the base has to go dead, so that's what we're doing. The ziggurat is a different sort of animal. That we will preserve for the worst case scenario.”

The subordinate thinks about this for a moment, then asks,“Have you ever met Him?”

“I did, once,” nods the commander, his jaw working silently while he chooses his words. “He's supposed to be on our side, but what does something inhuman care for what we want? We just happen to be on his side. For now.”

“What do you mean?” The man's hands are in his lap now, the console forgotten.

“He’s fighting his own war and we’re helping him to win it, not the other way around,” says the commander.

“And when the war’s over?“

“My guess is that’s why they’re pulling the plug now, so we don’t have to find out the hard way,” says the commander.


The man smiles like a child who was promised a toy, then looks at you with suspicion. “How do I know I can trust you?” [Persuasion]:[6] [Streetwise]:[6]