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Revision as of 21:41, 7 December 2016

Regular Missile - Standard ammunition for bows and crossbows.

While it can't match the penetration power of armor-piercing bolts or brutality of barbed arrows, regular ammo is non-discriminating and will leave a mark everywhere.

Damage:

Bronze: 1-1
Iron: 2-2
Steel: 3-3
Blue Steel: 4-4
Meteor Metal: 5-5

BronzeRegularMissile1
Armor Piercing Missile - With narrow, dagger-like heads, these bolts and arrows will punch through the heaviest armor, but won't cause significant critical damage to the target. DR Modifier= *0.4, Critical Damage Modifier Bonus= 0.00, Damage Modifier= x0.7-x0.7, Damage:

Bronze:1-1
Iron:2-2
Steel:3-3
Blue Steel:4-4
Meteor Metal:5-5

BronzeArmorPiercingMissile1
Barbed Missile - Designed to shred flesh, the wicked barbs on these arrows and bolts cause devastating critical damage but have very poor armor penetration. DR Modifier= *3, Critical Damage Modifier Bonus= 0.00, Damage Modifier= x1.2-x1.2, Damage:

Bronze:1-1
Iron:2-2
Steel:3-3
Blue Steel:4-4
Meteor Metal:5-5

BronzeBarbedMissile1