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[[Image:Poison Vial.png|right]]
'''Poison vial''' is a [[potion]] that can be created using the [[Alchemy]] skill. Natural poison. Good for coating your weapons and other nefarious purposes. After 20 successful strikes, the poison will be washed away by blood, or it will coat 20 arrows. Its effects last 3 turns, starting with the next turn after the attack. The damage can be reduced by the victim's [[Constitution]].
 
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'''Poison Vial''' is a potion that can be created using the [[Alchemy]] skill. Unlike most other offensive alchemical creations which are meant to be thrown directly at foes, the Poison Vial primarily functions as a buffing enhancement to the player's other [[weapons]]. Possession of a Poison Vial in the player character's inventory may also reveal additional, highly contextual options during some dialogues (usually relating to sabotage, assassination, etc).
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* Drag and drop directly onto a melee weapon or a stack of [[missiles]]/[[Throwing Weapons|throwing weapons]] in the inventory to add poison to their attacks
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* Upon application to any armament the weapon will then display a small green droplet icon, alongside a number representing the amount of remaining poison-enhanced strikes
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** A single vial will poison up to 20 missiles or throwing weapons of any type for one strike each, and is consumed upon doing so; note that if fewer than 20 projectiles exist in the receiving stack, the additional poison will be wasted
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** Likewise, one vial will poison any melee weapon for exactly 20 subsequent hits in combat, and does not otherwise degrade or wear off over time
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*** Reapplication of a new poison vial to an already-poisoned melee weapon will ''refresh'' the poison strike counter back to 20, rather than merely adding 20 more strikes; as such, the most frugal alchemists know to use up all existing poison strikes prior to reapplication
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* Countered by [[Antidote]], should the player character encounter particularly resourceful foes wielding poisoned weaponry themselves
   
=== Types of Poision Vials (Alchemy Level) ===
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== Types of Poison Vials ==
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{| class="wikitable" style="text-align: left;"
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!Type
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!Base Reagent
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!Modifier Agent
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!Weight
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!Description
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|- id="Poison Vials"
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|Poison Vial
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|[[Kadura leaves]]
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| -
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|0.1
 
|Natural poison - good for coating your weapons and other nefarious purposes. After 20 successful strikes, the poison will be washed away by blood. Its effects last 3 turns, starting with the next turn after the attack. The damage can be reduced by the victim's [[Constitution]].
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  +
|- id="Poison Vials (Potent)"
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|Poison Vial (Potent)
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|[[Kadura leaves]]
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|[[Emoryl Root]]
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|0.2
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|Natural, very potent poison - good for coating your weapons and other nefarious purposes. After 20 successful strikes, the poison will be washed away by blood. Its effects last 5 turns, starting with the next turn after the attack. The damage can be reduced by the victim's [[Constitution]].
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|}
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''Looks like damage and duration were changed some time after Sep 2014.''
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== Poison Vials by Alchemy Level ==
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{| class="wikitable" style="text-align: left;"
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!Type
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!Alchemy Level
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!Damage
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!Strikes
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!Duration
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!Sell price
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  +
|-
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|Poison Vial
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|L2
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|3
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|20
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|3
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|20
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|-
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|Poison Vial
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|L4
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|4
  +
|20
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|3
  +
|30
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|-
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|Poison Vial
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|L6
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|5
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|20
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|3
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|40
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|-
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|Poison Vial
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|L8
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|6
  +
|20
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|3
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|50
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|-
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|Poison Vial
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|L10
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|7
  +
|20
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|3
  +
|60
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|-
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||||||||||
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|-
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|Poison Vial (Potent)
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|L9
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|6
  +
|20
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|7
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|192
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|-
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|Poison Vial (Potent)
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|L10
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|7
  +
|20
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|7
  +
|192
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|}
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== Links ==
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Link 1 - [https://steamcommunity.com/app/230070/discussions/0/616187839385148271/ Alchemy (as at 14 Sep '14)]
   
* Pioson (2) - 3 damage for 3 turns
 
* Pioson (4) - 4 damage for 3 turns
 
* Pioson (6) - 5 damage for 3 turns
 
   
 
[[Category:Potions]]
 
[[Category:Potions]]

Latest revision as of 05:06, 12 July 2023

Poison Vial

Poison Vial is a potion that can be created using the Alchemy skill. Unlike most other offensive alchemical creations which are meant to be thrown directly at foes, the Poison Vial primarily functions as a buffing enhancement to the player's other weapons. Possession of a Poison Vial in the player character's inventory may also reveal additional, highly contextual options during some dialogues (usually relating to sabotage, assassination, etc).

  • Drag and drop directly onto a melee weapon or a stack of missiles/throwing weapons in the inventory to add poison to their attacks
  • Upon application to any armament the weapon will then display a small green droplet icon, alongside a number representing the amount of remaining poison-enhanced strikes
    • A single vial will poison up to 20 missiles or throwing weapons of any type for one strike each, and is consumed upon doing so; note that if fewer than 20 projectiles exist in the receiving stack, the additional poison will be wasted
    • Likewise, one vial will poison any melee weapon for exactly 20 subsequent hits in combat, and does not otherwise degrade or wear off over time
      • Reapplication of a new poison vial to an already-poisoned melee weapon will refresh the poison strike counter back to 20, rather than merely adding 20 more strikes; as such, the most frugal alchemists know to use up all existing poison strikes prior to reapplication
  • Countered by Antidote, should the player character encounter particularly resourceful foes wielding poisoned weaponry themselves

Types of Poison Vials[ | ]

Type Base Reagent Modifier Agent Weight Description
Poison Vial Kadura leaves - 0.1 Natural poison - good for coating your weapons and other nefarious purposes. After 20 successful strikes, the poison will be washed away by blood. Its effects last 3 turns, starting with the next turn after the attack. The damage can be reduced by the victim's Constitution.
Poison Vial (Potent) Kadura leaves Emoryl Root 0.2 Natural, very potent poison - good for coating your weapons and other nefarious purposes. After 20 successful strikes, the poison will be washed away by blood. Its effects last 5 turns, starting with the next turn after the attack. The damage can be reduced by the victim's Constitution.

Looks like damage and duration were changed some time after Sep 2014.

Poison Vials by Alchemy Level[ | ]

Type Alchemy Level Damage Strikes Duration Sell price
Poison Vial L2 3 20 3 20
Poison Vial L4 4 20 3 30
Poison Vial L6 5 20 3 40
Poison Vial L8 6 20 3 50
Poison Vial L10 7 20 3 60
Poison Vial (Potent) L9 6 20 7 192
Poison Vial (Potent) L10 7 20 7 192

Links[ | ]

Link 1 - Alchemy (as at 14 Sep '14)