The Age of Decadence Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official site
Official forums
On Steam
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
The Age of Decadence Wiki
503
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official site
Official forums
On Steam
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Quests
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Quests
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
While you may set a variety of personal goals and general motives for your character in ''[[The Age of Decadence]]'', '''quests''' are the specific missions and tasks - usually at the advice or command of an NPC - which are tracked in your [[Journal]]. The most obvious effects of completing a quest (partially or fully) are that the player-character gains rewards such as [[Skill Points]], money, [[:Category:Equipment|equipment]], mysterious artifacts, and/or crafting materials; other results (for success and failure alike) are less obvious or less immediately significant, such as recruitment (or rejection), promotion (or demotion), changes in [[Reputation]], and long- or short-term effects on the plot. Technically, the game has no "time limits". Your character may travel back and forth between most locations on the world map, over and over again, without missing a deadline or closing a window of opportunity. However, some story arcs are tied specifically to one of the game's three [[:Category:Acts|Acts]] - separated by your first arrivals at [[Teron]], [[Maadoran]], and [[Ganezzar]]. Therefore, if certain quests are unfinished when you first travel to Maadoran or Ganezzar (or return to an earlier city while primarily embroiled with a later city's intrigues), they will be resolved by present circumstances, without your further input. (The same goes for quests tied to a specific Act which you haven't found or started yet - you may lose the chance to start them at all.) This will usually be reflected in a warning, so you can reconsider travel if you are about to advance the plot "too soon". However, this warning will not specify which quests are at stake. == See also == * [[:Category:Quests]] for comprehensive lists of linked quest titles * [[Vignette]], the preliminary scenario that introduces the player-character to the present intrigues of Teron * [[Journal]], where all active and resolved quests are recorded [[Category:Quests]] [[Category:Journal]]
Summary:
Please note that all contributions to the The Age of Decadence Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab