There are two basic types of reputation in The Age of Decadence:
- Faction Reputation is a series of seven numbers which begin Act I at levels determined by your chosen Background (these are modified by Charisma unless you are a Drifter or Grifter), which are discussed in further detail on each faction's page:
- General Reputation is a series of six numbers representing a wide range of results you may achieve in the course of the story. Some (Loyalty, Peacemaker, Word of Honor) can fluctuate, like Faction Rep, into negative or positive levels; others (Combat and Body count) are more like 'tallies' that can only grow, never shrink. Act I begins with all General Reputation ratings at 0, no matter who your character is. Most of these are unlikely to shift as much as the Faction Reputations; some may not change at all ... depending on your choices and their consequences, of course.
Contents
General Reputation[]
Body count[]
Tells everyone how many people that crossed your path ended up dead and shows that you aren't squeamish when it comes to killing.
Combat[]
It's not about how many lives you've taken, it's about how many times you've gone up against impossible odds and lived to tell the tale. It's the real deal.
Loyalty[]
Measures ... whether or not you're the type who goes down with the ship or jumps it like a rat. Then again, some opportunities simply can't be missed.
Peacemaker[]
Tells people that you prefer to seek peaceful solutions. Some people may find it very reassuring.
Prestige[]
Measures your fame and influence. Are you an adventurer of great renown? An ambitious up-and-comer? Do you command respect? This stat will tell you (and other people who might be paying attention).
Word of Honor[]
Measures how well you keep your word once it's given. Some people might trust you more if your word is your bond.