The Aurelian Spies is one of the quests for those who join the Boatmen of Styx.
- The spies are in a house near the gate, on the left side. When you enter, one is laying on a bed with the other comforting him.
- Kill them: Begin combat with you at door.
- Approach them: Begin dialogue.
- Kill them: Begin combat near the bed, in melee range.
- Failure: The 'sick' man stabs you in the gut. Begin combat with you "Wounded", in melee range.
-  : Realize the setup is off. Begin combat in melee range.
- A third spy enters the round after you kill the first two.
- Kill him: Begin combat with him at door, you by bed.
- Convince the spy: (Persuasion  + Charisma)
- Loot bodies:
- Leave the house. (Perception)
-  Success: Search for documents. Gain 24 GP
- Report to Neleos
Next Quest in Chain