The Age of Decadence Wiki
("Rewards" split into "Possible Rewards" and "Rewards"; updated "Quick Walkthrough"; updated "Skills Checks")
m (added: Cado Writ's path and rewards; Jambia reward)
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== Possible Rewards ==
 
== Possible Rewards ==
This point onwards contain spoilers.
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{{Spoilers|title=This point onwards contain spoilers.
  +
|content=
* 15-25 [[Skill Points|skill points]]
+
* 15-28 [[Skill Points|skill points]]
 
* 15 civil skill points
 
* 15 civil skill points
 
* 250 Imperials
 
* 250 Imperials
* [[Commercium]] [[reputation]] +3
+
* [[Commercium]] [[reputation]] -2/+3
 
* [[House Daratan]] reputation +1
 
* [[House Daratan]] reputation +1
 
* [[House Aurelian]] reputation -1
 
* [[House Aurelian]] reputation -1
 
* [[Imperial Guards]] reputation -2
 
* [[Imperial Guards]] reputation -2
* [[Reputation#Peacemaker|Peacemaker]] Reputation +1/-1
+
* [[Reputation#Peacemaker|Peacemaker]] Reputation -1/+1
  +
* [[Jambia]] ([[Steel]]), [[Masterwork]], [[Hardened Edge]]
 
* [[Maadoran]] added to map
 
* [[Maadoran]] added to map
  +
}}
   
 
== Quick Walkthrough ==
 
== Quick Walkthrough ==
  +
This point onwards contain major spoilers.
 
* Talk to [[Mercato]] at [[Teron Barracks]], to convince them to join [[House Daratan]]
 
* Talk to [[Mercato]] at [[Teron Barracks]], to convince them to join [[House Daratan]]
*# Talk him around ''(failure allows you to choose the other option - once)''
+
** Talk him around
  +
*** Show the evidence you got from [[Cado]] (If you had signed a contract with him during the events of "[[A Matter Of Proof]]")
*#* Use [[Persuasion]] + [[Streetwise]]
 
*#* Use Persuasion + [[Trading]]
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*** Use [[Persuasion]] + [[Streetwise]]
 
*** Use Persuasion + [[Trading]]
*# Use threats
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** Use threats
 
* Talk to [[Antidas]] at [[Teron Palace]], to finish them off
 
* Talk to [[Antidas]] at [[Teron Palace]], to finish them off
 
*# Use [[Persuasion]]
 
*# Use [[Persuasion]]
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== [[Statistics]], [[Skills]] and [[Backgrounds]] checks ==
 
== [[Statistics]], [[Skills]] and [[Backgrounds]] checks ==
 
* Talk [[Mercato]] around
 
* Talk [[Mercato]] around
  +
** Show the evidence you got from [[Cado]]
  +
**# ''no checks'' with Mercato
  +
**# (hidden check) [[Intelligence]]<=[9], [[Persuasion]]<=[6]
 
** [persuasion][streetwise] "I expect you to be able to put two and two together. [[Teron]] is too important, especially after this fiasco. Is it so hard for you to believe that [[Caer-Tor]] would want their best men to oversee the rebuilding and demonstrate the [[Imperial Guards|Guards']] strength?"
 
** [persuasion][streetwise] "I expect you to be able to put two and two together. [[Teron]] is too important, especially after this fiasco. Is it so hard for you to believe that [[Caer-Tor]] would want their best men to oversee the rebuilding and demonstrate the [[Imperial Guards|Guards']] strength?"
 
**# [[Persuasion]] + [[Streetwise]] = [11]
 
**# [[Persuasion]] + [[Streetwise]] = [11]
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** [persuasion][trading] "Listen to me, Mercato. You got lucky. [[Carrinas]] ended up dead and you ended up on top, but now you want to quit the game. You're thinking like a farmer who finds a plough, being eager to break his back working his fields. Think like a merchant. Ask yourself 'what can I get for this plough' and leave the fields to simpler men."
 
** [persuasion][trading] "Listen to me, Mercato. You got lucky. [[Carrinas]] ended up dead and you ended up on top, but now you want to quit the game. You're thinking like a farmer who finds a plough, being eager to break his back working his fields. Think like a merchant. Ask yourself 'what can I get for this plough' and leave the fields to simpler men."
 
**# [[Persuasion]] + [[Trading]] = [11]
 
**# [[Persuasion]] + [[Trading]] = [11]
**# [[Persuasion]] + [[Charisma]] = [15]
+
**# Persuasion + [[Charisma]] = [15]
 
**Threaten Mercato
 
**Threaten Mercato
*** ''no checks''
+
**# ''no checks''
 
*Talk to [[Antidas]] at [[Teron Palace]], to finish them off
 
*Talk to [[Antidas]] at [[Teron Palace]], to finish them off
 
**"The [[Imperial Guards|Guards]]? They are no longer a threat."
 
**"The [[Imperial Guards|Guards]]? They are no longer a threat."
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== Rewards ==
 
== Rewards ==
  +
=== Meeting Mercato at Teron Barracks ===
  +
* Show the evidence you got from [[Cado]]
  +
** 2 civil [[Skill Points|skill points]]
  +
* Convinced [[Mercato]] to join on his own will
  +
** 3 civil [[Skill Points|skill points]]
  +
* Forced Mercato to join
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** ''no rewards''
  +
  +
=== Resolution with Antidas ===
 
Common rewards:
 
Common rewards:
 
* 25 [[Skill Points|skill points]]
 
* 25 [[Skill Points|skill points]]
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** [[House Daratan]] reputation +1
 
** [[House Daratan]] reputation +1
 
** [[Reputation#Peacemaker|Peacemaker]] reputation +1
 
** [[Reputation#Peacemaker|Peacemaker]] reputation +1
  +
** [[Jambia]] ([[Steel]]), [[Masterwork]], [[Hardened Edge]]
 
* Forced Mercato to join
 
* Forced Mercato to join
 
** [[House Aurelian]] [[reputation]] -1
 
** [[House Aurelian]] [[reputation]] -1
 
** [[House Daratan]] reputation +1
 
** [[House Daratan]] reputation +1
 
** [[Reputation#Peacemaker|Peacemaker]] reputation +1
 
** [[Reputation#Peacemaker|Peacemaker]] reputation +1
  +
** [[Jambia]] ([[Steel]]), [[Masterwork]], [[Hardened Edge]]
 
* Convinced [[Antidas]] to finish them off
 
* Convinced [[Antidas]] to finish them off
 
** [[Imperial Guards]] reputation -2
 
** [[Imperial Guards]] reputation -2
 
** [[Reputation#Peacemaker|Peacemaker]] reputation -1
 
** [[Reputation#Peacemaker|Peacemaker]] reputation -1
  +
  +
=== If you had signed a contract with Cado in the events of "A Matter Of Proof" ===
  +
* [[Commercium]] [[reputation]] - instead of the above adjustment, it will be -2 instead
   
 
== Next Quest in Chain ==
 
== Next Quest in Chain ==

Revision as of 20:01, 11 May 2021

The Loose Ends is one of the quests in The Age of Decadence.

Commercium quest.

Lore

The Imperial Guards can't be allowed to rebuild. Convince the remaining guards to join House Daratan or convince Antidas to finish them off.

Possible Rewards

This point onwards contain spoilers.


Quick Walkthrough

This point onwards contain major spoilers.

Statistics, Skills and Backgrounds checks

  • Talk Mercato around
    • Show the evidence you got from Cado
      1. no checks with Mercato
      2. (hidden check) Intelligence<=[9], Persuasion<=[6]
    • [persuasion][streetwise] "I expect you to be able to put two and two together. Teron is too important, especially after this fiasco. Is it so hard for you to believe that Caer-Tor would want their best men to oversee the rebuilding and demonstrate the Guards' strength?"
      1. Persuasion + Streetwise = [11]
      2. Streetwise + Charisma = [14]
    • [persuasion][trading] "Listen to me, Mercato. You got lucky. Carrinas ended up dead and you ended up on top, but now you want to quit the game. You're thinking like a farmer who finds a plough, being eager to break his back working his fields. Think like a merchant. Ask yourself 'what can I get for this plough' and leave the fields to simpler men."
      1. Persuasion + Trading = [11]
      2. Persuasion + Charisma = [15]
    • Threaten Mercato
      1. no checks
  • Talk to Antidas at Teron Palace, to finish them off

Rewards

Meeting Mercato at Teron Barracks

Resolution with Antidas

Common rewards:

Choice rewards:

If you had signed a contract with Cado in the events of "A Matter Of Proof"

Next Quest in Chain