(Added an extra line of info about acquiring the 'Manipulator' trait in the 'Some things worthy of mention' section. Also corrected a typo in the quick walkthrough- prisioner->prisoner) Tag: Visual edit |
(Extended the 'Manipulator' line in the 'Things worthy of mention' section with links to Dellar and Esbenus.) Tag: Visual edit |
||
Line 55: | Line 55: | ||
- If the hostage is saved by any of the combinations above, you receive [+2 House Daratan reputation], the exception being (1), in which case you earn [+3 House Daratan reputation]. <ref name="Checks">[http://www.irontowerstudio.com/forum/index.php/topic,6778.0.html Skill and Stat Checks]</ref> |
- If the hostage is saved by any of the combinations above, you receive [+2 House Daratan reputation], the exception being (1), in which case you earn [+3 House Daratan reputation]. <ref name="Checks">[http://www.irontowerstudio.com/forum/index.php/topic,6778.0.html Skill and Stat Checks]</ref> |
||
− | - To get the 'Manipulator' trait you must not take any hostile action at the mine yourself- killing the guards in front removes the necessary dialogue options. |
+ | - To get the 'Manipulator' trait you must not take any hostile action at the mine yourself- killing the guards in front removes the necessary dialogue options from [[Dellar]] and [[Esbenus]]. |
== [[Statistics]], [[Skills]] and [[Backgrounds]] checks == |
== [[Statistics]], [[Skills]] and [[Backgrounds]] checks == |
Revision as of 18:10, 31 December 2019
The Raiders is one of the quests in The Age of Decadence.
Lore
Rewards
- 10 SP
- 200 Imperials
- House Daratan Reputation +2/+3
- Peacemaker Reputation +1 (Optional)
- Word of Honor Reputation +1/-2 (Manipulator Optional)
If you let Esbenus live, then he will appear at The Arch and charge you 1000 gold (500 with [Trading]) to let you interact with it.
Traits
Quick Walkthrough
- Visit The Bandit Camp
- Talk to Esbenus at Bandit Camp
- Decide about ransom
- Kill ‘em all
- Kill Esbenus with Critical strike:[4] and fight other raiders.
- Kill Esbenus with Critical strike:[4] and Intimidate
- Pay your own 1000 Imperials
- Convince Dellar to pay 1000 Imperials
- Convince Dellar to pay 500 Imperials
- Convince Dellar to pay 700 Imperials to Cado
- Convince Dellar to attack raiders
- Convince raiders to attack the Aurelian outpost (Manipulator)
- Give tip to free prisoner
Detailed Walkthrough
- You can convince Dellar to pay the raiders to attack the Aurelian outpost Intelligence:[7], and convince the raiders to attack the outpost Persuasion + Trading = 7] or Streetwise:[4];
- You can convince Dellar to pay the ransom of 1000 imperials Persuasion:[3], earn [+1 Peacemaker reputation];
- You can convince Dellar to pay the ransom of 500 imperials Persuasion+ Trading = [5], if you barter with the raiders for the lower ransom first Trading:[4] and earn [+1 Peacemaker reputation];
- Pay Cado 700 imperials to deal with the raiders, thus killing them and saving the hostage Thief background;
- Visit the camp and give Dellar detailed information, thus granting the rescue success Perception:[7];
- Let Dellar attempt the rescue without providing any useful information, thus resulting in the death of the hostage and many soldiers;
- Ask the leader of the bandits to hand the prisoner over Charisma:[8];
- Ask the leader about his past as an Imperial Guard Perception:[7] + Charisma:[7] and learn about Hellgate Lore:[3];
- Kill the leader with a dagger Critical strike:[4] and intimidate the rest with one of the following checks Combat Reputation:[2], Bodycount:[9], Strength:[9] + Dexterity:[7] + Constitution:[8], Streetwise:[3] + Combat Reputation:[1], Streetwise:[3] + Bodycount:[4], or Streetwise:[3] + Strength:[7] + Dexterity:[7]] + Constitution:[7], otherwise you have to fight with the rest. One of these intimidation checks lead to another line of dialogue which requires more intimidation Persuasion + Streetwise= [6].
Some things worthy of mention
- If you fail in your attempt to kill the leader with a dagger, the raiders will knock you down and kick you. By avoiding the blows your dodge will increase by 5 points, but your Max HP is lowered by 2 points.
- If the hostage is saved by any of the combinations above, you receive [+2 House Daratan reputation], the exception being (1), in which case you earn [+3 House Daratan reputation]. [1]
- To get the 'Manipulator' trait you must not take any hostile action at the mine yourself- killing the guards in front removes the necessary dialogue options from Dellar and Esbenus.
Statistics, Skills and Backgrounds checks
- "Out of the question. Paying ransom is a sign of weakness and an invitation for more troubles. We can't afford it at the moment."
- Persuasion=[4]
- Intelligence=[7]
- Thief
- "I guess we'll have to do it ourselves. You've seen the camp. What can you tell us about it?"
- Perception:[7]